Models & Renderings

2014

Fantasy creature "Elachmolon"

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Enemy model for a video game project
Polycount of the model is scalable in levels

1 of 12

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Rotten demon skin

2 of 12

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Demon skin

3 of 12

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Reptile skin

4 of 12

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Breath cycle (idle)

5 of 12

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Walk cycle

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Hit sequence

7 of 12

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Death sequence

9 of 12

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Attack sequence

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Compositing breakdown - Mental Ray

11 of 12

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Turntable in Mental Ray - 316’624 triangles (lowpoly wireframe)

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Turntable in Marmorset Toolbag 2 - 5’152 triangles

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