Models & Renderings
2002 - 2005
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Game-level architectures from my time as a 3D beginner Use of specific level editors from Quake3 Arena ® and Doom3 ®
1 of 6
"neptundm1" for Quake3 Arena ®
2 of 6
"minidm" for Quake3 Arena ®
3 of 6
"neptuntourney1" for Quake3 Arena ®
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"neptundm6" for Quake3 Arena ®, unfinished
5 of 6
Visual concept in the IDTech3 engine, inspired by Doom ®
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Visual concept in the IDTech4 engine, inspired by Silent Hill ®
Illustrations
contact, feedback & questions
© 2022 Mischa Schaub
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