Models & Renderings

2002 - 2005

Game level architectures

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Game-level architectures from my time as a 3D beginner
Use of specific level editors from Quake3 Arena ® and Doom3 ®

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"neptundm1" for Quake3 Arena ®

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"minidm" for Quake3 Arena ®

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"neptuntourney1" for Quake3 Arena ®

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"neptundm6" for Quake3 Arena ®, unfinished

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Visual concept in the IDTech3 engine, inspired by Doom ®

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Visual concept in the IDTech4 engine, inspired by Silent Hill ®

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© 2022 Mischa Schaub

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